Mobile apps are a powerful tool to market and grow your business. Find out why you need one, how to build one and how much it’ll cost.
Mobile apps are big business. According to
Statista, there were 197 billion mobile app downloads in 2017. It’s estimated that
81% of smartphone users have the Facebook app on their phones. And research from Flurry Analytics
shows that Americans spend an average of five hours a day on their smartphone, and 92% of this time is spent using mobile apps.
If you're wondering how a mobile app might take your business to the next level, read on to find out.
How much does it cost to develop a mobile app?
The cost to hire an app developer will depend entirely on the solution you choose. We've laid out the options in the table below. As you can see, freelancers can significantly reduce the cost of getting your app off the ground. By comparison, Clutch estimates the
average cost of an agency-designed app ranges between $30,000 USD and $700,000 USD, with a median cost of $171,450 USD.
| An agency will have a team of developers working on your project, along with a variety of other projects. They'll work with you from the pre-discovery phase all the way through deployment across app store platforms. However, agencies tend to be a high-cost solution. | According to Clutch, the average cost range for agency app development is $30,000–$700,000 USD |
| An in-house app developer will be able to devote all their time and energy to your project. However, you'll need to weigh up whether you'll still need their services once the project is complete. If you have need for a Javascript, Python or PHP developer on an ongoing basis, a good app developer could be a worthwhile investment. You should also note, though, that it may be difficult to find one person with the required skills for end-to-end app development and deployment. | The average salary for app developers, per PayScale, is $68,478 USD |
Software as a solution (SaaS) | There are a number of software solutions that allow you to build an app with a simple drag and drop interface. You won't need to know how to code, but you'll also be limited in your design and functionality. And unless you invest in the premium version of the software, your app will likely carry the software's branding and display ads. | The top SaaS platforms we inspected ranged from $99 USD a year all the way up to $180 USD a month |
| On the Freelancer platform, you can hire skilled mobile app developers from around the world. This is often for a fraction of the cost of other solutions. A freelancer can help you through the entire development process, from concept to deployment. | $543 USD median cost for completed project |
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5 reasons why your business needs a mobile app
Now that you know the cost of a mobile app, let's look at what kind of return you can expect on that investment.
Mobile apps aren't just for big businesses. Whether you're a small business, a startup with big plans or an established company, a mobile app can deliver you stickier customers, better sales volumes and useful insights into how your company is operating.
How do mobile apps help small business grow?
You can increase sales
In 2018, retail sales over a mobile platform
crossed $600 billion USD. Considering
85% of consumers say they prefer an app over a mobile-friendly website, mobile apps are an enormous sales channel.
A mobile app gives you a direct sales channel to your customers. You can use push notifications, coupon codes and special promotions to market your products or services to your customers wherever they are. Moreover, a purchasing portal and payments system means you've made it easier and more convenient for your customers to buy from you.
Finally, a mobile app means your local business can go global. You're no longer constrained by geography and can reach customers anywhere.
You can build brand loyalty
Living on your customers' phones means you're always top of mind. You can connect with your customers 24/7. It also helps differentiate you from your competition to better position your brand. A recent survey by Clutch found that
58% of small businesses don't have a mobile app and only 30% plan to build one in the future. Offering a mobile app to your customers puts you in a rare category.
You can communicate with your customers
A mobile app can help you connect with your customers, not only for marketing but also to provide support. You can include an FAQ section, link directly to your support phone number or even build in a live chat window to immediately address customer needs.
But a mobile app also provides a channel for immediate marketing communication. You can send push notifications for special promotions, recent developments or reminders. While you don't want to bombard your customers with constant communication, push notifications are a powerful tool for remaining in contact. Data from Localytics shows
65% of push-enabled users will return to an app within 30 days of downloading it. This is crucial when the average app gets deleted just
5.8 days after its last use.
You can streamline your business processes
A well-built app can help your business run smoother. If you have a payments platform, you can take the pain out of invoicing. If you're running a retail store, a mobile app can help you keep track of your inventory. Restaurateurs can use a mobile app for bookings to help them better plan staffing. No matter what business you're in, a well-built mobile app can help it run more efficiently.
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You can learn valuable info about your customers
Apps are great for collecting data about your customers. This doesn't mean you have to spy on your clients. Rather, you can gain valuable insight about customer behavior. You'll be able to see at a glance the number of customers using your app, where they've come from and the products or services they engage with most.
You can expand this to collect demographic info on app users to get a better idea of who your customers are. You can survey customers to find out their age, their income, their interests and other retailers and services they use. This can be a wellspring of information to help your marketing efforts.
Should I build an app or a mobile website?
The question of whether to build an app or a mobile website is a tricky one. A mobile-friendly website is easier to build, but statistics point to the strong return on investment for mobile apps.
The average adult in the US spends 2 hours and 43 minutes per day
using mobile apps, versus just 27 minutes browsing the mobile web. Obviously, consumers prefer apps.
There's plenty of evidence that apps are better for sales as well. E-commerce apps are more effective at closing sales than mobile websites. A study by
Criteo found consumers view 4.2 times more products per session on mobile apps versus mobile websites. Conversions on mobile apps are also 3 times higher than on mobile web, and 1.5 times higher than on desktop.
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How do I create a mobile app for my business, and what is the process of mobile app development?
If you've decided you need an app, there's a process you should follow to make your app a reality. We've broken it down into 11 steps.
1. Ideation
This is the initial concept for your app. It's likely that if you're reading this, you've already got an idea for an app. If not, check out our guide on
generating business ideas and apply some of the tips to your mobile app ideation process.
Once you have an idea, though, you should think through what kinds of features will help your app address its target market. If your app is solving a problem for users, what features make the most sense as a means to solving that problem? If it's providing entertainment, what features will make it most engaging for users? Sketch out some ideas and a list of features.
2. Validate demand
Once you have an idea and list of features, it's time to figure out if there's a market for your app. You'll do this by determining your total addressable market (TAM) and then estimating the percentage of that market your app could appeal to.
For example, let's say your idea is a mobile app for dating. Your total addressable market would be the number of single people within the geographic market you're targeting.
Once you've determined the total addressable market, you need to look at existing solutions. Using our dating app example, you could look at apps like Tinder and Bumble. Are there user problems these apps aren't addressing? What percentage of the market is likely to have these unaddressed problems? Is it a large enough market to make demand for your app viable?
After you've determined this, look back at your list of proposed features. Highlight the ones that specifically address user problems that aren't being addressed by existing solutions. Then think of the features that users expect from an app like yours (for example, the ability to like, match and chat with other users). Narrow your list down to all the features that your target user would want.
3. Determine your MVP features
Now it's time to narrow that features list even further by determining a set of MVP features. Your MVP is your minimum viable product. MVP features are the minimum set of features your app needs to launch with to function and fulfill its use case for its target market. These are the core features that make your app attractive to users and set it apart from its competitors. Coincidentally, they're also the only features you should focus on building into your app's launch version.
It's tempting to consider every feature you've dreamt up an absolute non-negotiable. But it's important to be brutal in trimming your app down to an MVP for launch. Not only will this ensure you can get your app to market quickly. It also avoids "feature bloat," which is jamming your app full of features that users won't end up utilizing and that will make your app slow and difficult to navigate.
To learn more about developing a great digital product, make sure to read our
complete guide on pulling off the perfect digital product launch.
4. Wireframe
Wireframing is the process of building the skeleton of your mobile app. A wireframe represents how an app functions, what user events trigger what screens and how users will move through the app.
For wireframing, you'll likely want to hire a
graphic designer rather than an app developer. You'll want to make sure your designer is an expert at
UI (user interface) and UX (user experience). This will ensure they build a wireframe that results in a completed app that's easy for users to navigate.
5. Determine your platform and tech
Next you'll need to decide what
platform you want to use to build your app. This isn't just a choice between iOS and Android. You'll need to decide what kind of app you want to build: native, web or hybrid.
Native apps
A native app is an app built to work on the user's smartphone or tablet. This will be an iOS or Android app, or perhaps Amazon Fire.
Native apps are built specifically for a device and installed directly on the device itself. They're downloaded from an app store such as the Apple App Store or the Google Play store.
The benefit of native apps is they can often be used offline. They also allow the app to directly access features of the device, such as the camera or geolocation features. They tend to perform faster, as they store their information on the device.
The downside of native apps is that they're much more costly to develop and maintain. They also rely on your app being approved by the app store platform you deploy it on. While the Google Play store has a fairly simple approval process, the Apple App Store can take more time.
Web apps
Web apps use the device's internet browser. Users don't have to download web apps and can access them from any device. They also don't have to go through a curation process in an app store. They're cheaper to build and easier to maintain than native apps.
The downside of web apps is that they can't be found on an app store. They rely on users finding your web app through an internet search. They also can't be used offline, and performance can vary dependent on the browser the user chooses. Web apps can't access a device's features either. Perhaps the biggest drawback is that web apps don't live on the user's device, meaning they don't put your brand top of mind.
Hybrid apps
A hybrid app combines elements of native and web apps. Hybrid apps use the device's browser engine, not the browser itself, to access online features, but can function whether or not the device is connected to the internet. They can also access the device's hardware, such as the camera or accelerometer. Hybrid apps also tend to be less costly to develop than native apps.
The disadvantage of hybrid apps is that they can be less stable than native apps. Hybrid apps use a component called webview to access online features, and webview tends to not perform as well as online features in native apps. It can also be difficult to develop hybrid apps to function the same across different platforms.
Which should I choose?
Your choice will come down to what you want your app to achieve. You'll have to weigh up the performance of your mobile app against the cost of development. Native apps are the most stable and offer the most functionality, but are also the costliest to develop.
6. Prototype
Your prototype is the point at which you'll want to hire a mobile app developer. Depending on the platform you're targeting, you may want to hire a specialist in
iOS development,
Android development or a developer who's skilled at both.
Your prototype will be a working version of your wireframe. It's there to provide a proof of concept. You can use your prototype for user testing. Let friends, family and even strangers in your target market test the prototype and gather their feedback.
7. Design mock-up
This stage is where a
graphic designer takes your wireframes and prototype and brings them to life. Once again, you'll want a graphic designer who can not only make your app look beautiful, but who understands UI and UX principles.
You can also get your graphic designer to work on some of the elements you'll need to submit your app to the Apple App Store and Google Play Store. This includes a feature image and an app icon.
8. Development
Once you have your mock-up, your developer can code the fully working version of your app. There are a variety of
tools they might use to do this. Some of the common skills you might be looking for in a developer would be tools such as:
They may also be proficient in various programming languages, including:
9. Test and debug
After your app developer has coded your mobile app and applied the design from your graphic designer, they'll put it through its paces by testing it. They'll make sure it works on a variety of different devices and screen formats, and a variety of mobile OS versions. They'll also test it for various connection speeds.
The testing process is the chance to make sure all the features in your app work as expected, and work in a variety of situations. The process should reveal any bugs plaguing your app. This is the developer's chance to work out these bugs.
10. Deploy
Once your mobile app has been tested and debugged, it's time to deploy it to app marketplaces. Depending on the platform you've chosen, you may be publishing it on the Apple App Store, the Google Play Store or both. Fortunately, we've written in-depth guides on how to publish your app on both the