Freelancer: ScoutingNinja3rd
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LowPoly Player

This model looks good from far and near, has good topology and renders very clear from above. The face is turned up so it renders better from above. 1181 polygons/ 2090 triangles. Every thing is optimized I rendered 24 at 58 fps using unreal on my mobile. The face can be animated with shape keys(Morph targets).

Participación en el concurso Nro.32 para                                                 3D Character design for Mobile Soccer Game App
Participación Nro. 32

Tablero de aclaración pública

  • VolcanArteStudio
    VolcanArteStudio
    • 7 años atrás

    good work ! i not understand wait you not win ._.

    • 7 años atrás
    1. ScoutingNinja3rd
      ScoutingNinja3rd
      • 7 años atrás

      The design was good, but in the pose you could see the arm intersecting the clothes. I fixed it however it was too late. Besides in the end it is the client that decides and bakill15 was what he wanted. Besides I sold this one at a asset store and got 64 USD for it.

      • 7 años atrás
  • ScoutingNinja3rd
    ScoutingNinja3rd
    • 7 años atrás

    About the arm, it's fixed, I just moved a bone and forgot to re-weight it.

    • 7 años atrás
  • ScoutingNinja3rd
    ScoutingNinja3rd
    • 7 años atrás

    The ball seen here is high poly, I will bake it into a low poly model.

    • 7 años atrás