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    3 trabajos encontrados
    Full Coding for 16-Bit Horror
    6 días left
    Verificado

    A retro 16-bit horror adventure is ready for its code backbone. The pixel art, environments, and audio are already well underway; what remains is the entire gameplay logic. Scope • Character controls: smooth 2-D movement, context-sensitive interaction prompts, and controller/keyboard support. • AI behavior: unpredictable enemy pathing, simple state-machine–driven stealth detection, and basic NPC scripting. • Inventory system: pick-ups, limited slots, item-use events, and save/load persistence. Engine & Language Unity with C#, Unreal with C++, or Godot with GDScript all work for me—choose the stack you feel most confident with and outline why it suits the project. Workflow 1. Set up a clean, documented project template. 2. Implement core syste...

    $19 / hr Average bid
    $19 / hr Oferta promedio
    56 ofertas

    I’ll hand you a clear concept doc and video references; what I need back is a rock-solid Unreal Engine 5 prototype that my team can expand without fear of breaking replication. Core requirements • First-person shooter feel, fully networked. Movement, aiming, firing, and basic interactions must replicate cleanly in authority-sensible fashion (server authoritative where appropriate). • Runs smoothly on current-gen consoles, keeping realistic graphics in mind—sensible LODs, proper scalability settings, and performance budgeting. • One playable map that showcases the loop: spawn, navigate, engage, respawn. Realistic lighting and materials, but nothing overly time-consuming; the focus is functionality with convincing visuals. • Lightweight matchmaking or...

    $488 Average bid
    $488 Oferta promedio
    34 ofertas

    Please read the complete description, especially the funding arrangement, before submitting a proposal. PROJECT OVERVIEW Boreal Frontier is a realistic open-world forestry simulation game for Windows PC, developed with Unreal Engine 5. The game will offer a true open world rather than a level-based experience. Players will be free to explore a large boreal environment, operate forestry machinery, cut and transport timber, complete jobs, manage their money, and progressively develop their forestry operation. The project must be developed from scratch. The initial objective is not to create the complete final game, but to produce a solid and expandable prototype proving the main gameplay systems. Kickstarter: PLANNED PROTOTYPE FEATURES The final scope will be confirmed in the GDD and...

    $640 Average bid
    $640 Oferta promedio
    29 ofertas

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