3D general/3D Modeler/3D rigger/3D animator
CG artist with 3+ years' experience in 3D Maya. I am hardworking and a fast with good communication skills and am the best in 3D rigging, Mocap cleaning, 3D clothes modeling and simulation, 3D animation and scripting in Mel and Python. I work in Maya, Zbrush, UVLayout, Topognun, Mudbox, Substans Painter, Marvelous Designer & Clo, Photoshop, After Effect, Premiere Pro, Unity, Unreal.
- Transparent relationships with our partners
- Agile approach to all aspects of our work
- Fast and Continous delivering of the solutions
Our distinctive competencies
Application & Web development
- Traditional and single page web applications
- Sophisticated highload network services
Mobile apps development
- Cross-platform hybrid iOS and Android mobile
- Applications for Tablets and Smartphones
DevOps
We delightly build the fully automated Continuous Integration and Continuous Delivery
process and Infrastructure