I have a MAX 3d model converted from Solidworks. I neet a new 3D model based exactly on the pieces of the model ill supply. The model is the same as in the picture attached.
1. Has to be quad modeling by the book, as this 3d model should be part of 3d simulation.
2. Small holes in the design should not be model but be as a texture displacement map.
3. Need to have an UV map for holes in order for displacement map to work.
The model I will Supply in order to retoplogized:
The machine
The botlle
Thank you