Rig and Skin 2 character models

Completado Publicado hace 6 años Pagado a la entrega
Completado Pagado a la entrega

The issue is Unity does not support Twist Bones. I have 2 human character models that were originally rigged/skinned with Biped using Twist Bones.

I need a tech artist to take an existing character model that is rigged with Biped in a 3DSMax scene, remove the twist bones, skin the weights correctly, and produce a clean Biped skin model I can export as a FBX and use in Unity.

The completed model should be properly rigged and skinned with no twist bones (or any other unconventional method).

Animación 3D Modelado 3D Renderización 3D Maya Unity 3D

Nº del proyecto: #16284751

Sobre el proyecto

5 propuestas Proyecto remoto Activo hace 6 años

Adjudicado a:

Lionanaimal

i just finished a similar project, and it works fine in unity just send me both characters and i will do it in less than 8 hours Regards

$200 USD en 3 días
(70 comentarios)
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