Technical Requirements
1. Character should be fully rigged with proper bone weight in every body part (including eyes) - none of the body parts should be missed
2. Blend shapes for face is essential
3. Should have minimum 51 blends Shapes
4. Keep the polygon count to a minimum
5. Character should have proper texture with all maps
6. Materials used should be standard i.e., it should support Unity, instead of other renders like VRay, IRay.
7. Non Overlapping UVs should be there
8. Provide the output file in FBX Format with minimum file size
Clothes
1. There should be 3-4 variants for clothes texture and color
2. Type of clothes should be as per the reference provided (Green sweater, White Shirt, Tie and Formal Pants)
Hi
checked your requirements want to start asap. please check below link for recent completed unity3d project
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waiting for reply
Thank you
₹15.000 INR en 8 días
4,9 (100 comentarios)
6,0
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8 freelancers están ofertando un promedio de ₹11.708 INR por este trabajo
Hi Sir
I'm a Autodesk Certified Professional in 3ds Max and Maya
I have 4yrs Experience
I have been working in 2 Universities as Senior Lecturer and 1 Institute
Saw your Project description very interesting . like to take part in it
If we can discuss, I can explain about over all PACKAGE so it will profit you
It may COST LOW comparing other Freelancer, We can have Discuss in Video Conference
I can give you Professional Quality , Because already i have done many Project like this
Because I'm have High End Configuration Workstation this help to show your Project Very realistic
So I can do it high quality
No one can give you High Quality within 24hrs
in low cost
If you want my Works Whatsapp me
PlusNine9962nine616Four4
if you are okay with Proposal means i can start your project today itself
Thank you
Hello there,
I would be the perfect candidate for the assignment because I know my way around Unity textures, and 3d avatar creation is my daily job for 5 years.
Thanks for the attention, would like to hear from you again soon.
Jess