Fix Rotation issues in FBX Character for Unity

Completado Publicado hace 7 años Pagado a la entrega
Completado Pagado a la entrega

I have some rigged & animated models that need their rotation to be fixed so that they can import correctly into Unity..

**CORRECTION** Here is the right image

Animación 3D 3ds Max Desarrollo de juegos Maya Unity 3D

Nº del proyecto: #13726788

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13 propuestas Proyecto remoto Activo hace 7 años

Adjudicado a:

panavila

hi i am experienced 3d artist working as freelancer . I have good knowledge in 3d production pipeline.i can complete project in good quality. i can use maya,max or blender for production http://www.freelancer.c Más

$80 USD en 1 día
(146 comentarios)
7.2

13 freelancers están ofertando un promedio de $85 por este trabajo

myonjinsol

Hi I am a talented Game & 3D & Mobile developer with experiences for 4 years. I have HTC vive and Samsong device My major skills: 1. Unity3D, Unreal(Game) and HTC and Samsong VR and AR game Más

$66 USD en 10 días
(38 comentarios)
7.0
ProfessionalBoss

Hi, I am happy to do it for you. Thank you very much

$77 USD en 1 día
(120 comentarios)
7.5
marthakprashant

Share me all of the files, and I Will fix it for sure, Before moving on, I would like to know on which software was this model prepared ? and What are their poly counts And how many total are they ?

$80 USD en 2 días
(131 comentarios)
6.6
Vevezo

Hi, I had the same issue when first importing models into Unity and as such know how to fix it fairly easily and quickly.

$40 USD en 1 día
(6 comentarios)
4.6
shiv122

Hello, I am a 3D Animator looking forward to being hired for this projects. I have many years of experience working under different employers and have provided them the best to my capacity. I have good proficiency Más

$66 USD en 2 días
(0 comentarios)
0.0