I need a basic game made in Unity3D. The game will be a 2D MMORPG. All i need is the basics done, as in;
1) server coded to talk to all the clients
2) must have login/register functions
3) server needs to save players locations so when they log back in they start in the same place they left.
4) client needs to be built around a tile map of 32x32 pixel tiles.
5) basic character moving around.
6) characters name displayed above the character sprite.
Not worrying about any functions as I could probably code everything in once I have a base game.
I would like it coded in C# and be able to distribute the game once i have finished onto windows, android and IOS.
Not sure on what this would cost so send me your quotes.
Thanks, Jason
Hi! I can code perfect template for you, it will be optimized for the 2D tile game you have in terms of bandwidth, also I'll prepare all classes in an easy to expand and build upon way. You may get back to me, if you are interested.
Regards,
Konstantin.
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