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Need Java Bridge Coded ($30)

$30-250 USD

Cancelado
Publicado hace casi 9 años

$30-250 USD

Pagado a la entrega
Short version: Here's exactly what I'm trying to do: The Lua script outputs action that happen in real-time on the game, output is logged in the Lua Console. The console output gets pushed through a LuaSocket, then to a Java bridge (which connects with the [login to view URL] chat bot), and then the chat bot itself says the console output on chat by itself. **PLEASE LOOK AT THE PIC BELOW** [login to view URL] Basically: How do I code a [login to view URL] bot that receives commands through a Java bridge (C#?) via a LuaSocket that is getting input from a Lua script console output and then posts in the Twitch Channel chat based on the commands it receives? Diagram: [login to view URL] (Ignore the Twitter & LiveSplit parts for now) What I'm doing is running an emulator for a Pokemon Yellow Speedrun bot (which runs by a Lua script). The bot runs perfectly fine. However, the Lua Console gives outputs based on what happens live in-game via the Lua bot script. Example: The outputs are the numbered ones, in the red squares. The other text I don't need to show up (except for when the game resets). So....as the game plays, it gives outputs to the Lua script console (the commands I guess), which get pushed (or maybe pulled from?) to the Java Bridge (the code that connects to the Twitch chat bot), then the Twitch bot chats in the Channel each time a command is sent to the Bridge via LuaSocket. Any ideas? Ugh. I need as much help as possible & good directions please!
ID del proyecto: 7710057

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Activo hace 9 años

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Bandera de UNITED STATES
Laurel, United States
5,0
1
Forma de pago verificada
Miembro desde may 20, 2015

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