Hi,
Hope you are well,
I am an advanced user of ZBrush and Photoshop, and have extensive knowledge of human anatomy and clay modelling. Recently present in the Game industry and focused on 3D characters, I am able to develop 3D characters from physical brief to modelling and production ready assets.
Having a bachelors degree in both Interractive Animation and Traditional Arts, I am able to sculpt highly realistic highpoly 3D models from photo references, retopologise, texture, shade and rigg for animation.
Based in London and having worked in the industry, I am able to deliver high quality work at a realistic price, and in a realistic timeframe.
Many thanks,
Sandra